G - Jun 13, 2010
Category: Education
Tags: Education
Developer: Oriol Ferrer Mesia
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Released: 06.02.2010 Version: 1.02 Price: $1.99 Download: iTunes |
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Developer's Description
G is a Gravitation simulator designed for iPad /iPhone.
G allows you to quickly experiment the effects of the Universal Gravitation by adding bodies into the simulation, seeing how they react to each other in real time. G offers a vast universe to add your bodies into, potentially allowing you to create stable planetary systems, binary star systems, and other multiple-body complex systems.
G is very simple to use. When you first start it, it already adds a few bodies into the simulation for you. You can then start your own system by adding more bodies into the simulation.
- Pan G's universe by dragging one finger.
- Zoom in-out G's universe by pinching (two fingers).
- Add a body by double-tapping the screen.
- Hold the second tap longer to choose the mass of the new body.
- Drag the second tap to set the new body's initial speed.
- Tap the screen with three fingers to change the app's settings.
The placement, the mass and the initial velocity of the newly added bodies will dictate how "successful" your system will be. Bodies will collide in G so if one of your bodies hits another body, they will merge into a single body.
The simulation allows to change its speed and the value of the Gravitational Constant, which factors how strongly each body attracts other bodies.
The physics implemented in G follow "Newton's Laws of Universal Gravitation", which states that every massive particle in the universe attracts every other massive particle with a force which is proportional to the product of their masses and inversely proportional to the square of the distance between them.
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Features planned for the next versions:
-touch and drag a body to change its direction and speed
-touch and pinch a body to change its body mass
-save on exit
-performance improvements
© Oriol Ferrer Mesia 2010
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